file. What still remains is adding MakerPlot instructions to the meters, switches,
and text boxes in order to make these graphics do what we want them to do.
We call these Event Codes. We’ll get into this next time because it’s just as
important as the graphics we just showed you.
So, in review, you’ve been shown how to build a custom interface using
the Object Editor and Macro Builder — two of the main building blocks of
MakerPlot. Because of the details involved, we’re not going to go much further
into how these two menus work in these articles, so, we invite you to find out
more about them in our Video Tutorial Series. Just go to Maker Videos ;
Object Editor Part 1 and 2 and ; Macro Builder.
Of course, all the details of everything about MakerPlot can be found in
our MakerPlot Guide. By the end of this series, you will at least be aware of all
the things you can accomplish yourself to customize MakerPlot; then it’s up to
you to roll your own version. That’s all for now, so just remember: Got Data –
MakerPlot It! NV
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