Micro Memories
by Edward Driscoll, Jr.
Micro Memories
The Computer That Took Man to the Moon
Even though the last Saturn V
flew some 30 years ago, the
Apollo moon landings remain
one of mankind’s greatest engineering efforts. What makes them even
more impressive was the era in
which they were designed.
During the 1960s, computers
occupied whole rooms, but had less
power than the PC now sitting in the
den of your home. There weren’t
even pocket calculators back then.
And yet, on September 12, 1962, in
front of a packed crowd in Rice
University’s football stadium,
President Kennedy was willing to propose the building of “a giant rocket
more than 300 feet tall, the length of
this football field, made of new metal
alloys, some of which have not yet
been invented, capable of standing
heat and stresses several times more
than have ever been experienced,
fitted together with a precision better
than the finest watch.”
At the top of the Saturn was the
Apollo spacecraft. And one of the
most important components inside
of the Saturn was its guidance computer. As Charles Murray and
Catherine Bly Cox noted in their seminal classic Apollo: The Race to the
Moon (Simon & Schuster, 1989),
“The computer capacity of the mainframes in the Control Center [of
NASA’s Manned Spacecraft Center in
Houston] was smaller than that of the
desktop systems of the 1980s, and
onboard computers in the command
and lunar modules had less capacity
than some pocket calculators.”
Overflowing the
Boxes
The "Block 2" version of the Apollo
Guidance Computer, designed in 1966,
increased erasable memory from 1K to
2K words. Fixed memory was expanded
from 24K to 36K.
“Overflow the boxes” was NASA-speak for putting in more requirements than computer memory and
computing capacity could handle.
That wasn’t very difficult with the
Apollo Guidance Computer (AGC),
which in retrospect looks pitiful in
comparison to today’s Windows XP-equipped PCs with their GHz of
memory, 3 GHz processors, and 300
GHz hard drives.
In contrast, the Apollo Guidance
Computer, which weighed 70
pounds, had only 36K of RAM and
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2K of ROM. But it was able to guide
27 men to the moon’s orbit and
bring them back safely. It consisted
of two parts: a small keyboard for the
astronauts inside the command and
lunar modules, and a separate,
slightly larger logic unit.
The AGC was built by Raytheon
and used approximately 4,000
discrete integrated circuits from
Fairchild Semiconductor. (There were
also two other onboard computers on
a moon mission — a flight computer
onboard the Saturn V booster rocket,
and a separate backup computer on
the lunar module that could be used
in an emergency for a liftoff from the
moon should the AGC fail.)
The limitations of the Apollo
Guidance Computer resulted in
some classic push-pull arguments
from Apollo’s flight controllers and
engineers trying to fit routines too
complex into the limited capacity of
these computers. Murray and Cox
quote Cliff Charlesworth, one of
Apollo’s flight directors, as saying,
“Every time we’d get a new capability in the computer systems, the flight
controllers would start laying their
requirements on it. In short order,
we’d overflow the boxes. And [Chris]
Kraft [NASA’s legendary first
flight director] would get mad.
He’d say, ‘Goddammit, get it
back to where it’ll fit, we can’t
get any more computers!’”
Apollo scanning telescope and sextent.
Built Under an
Intense Deadline
Like all aspects of the Apollo
NOTE
All photos are courtesy of the
Computer History Museum.
18
SEPTEMBER 2005